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gw2 open world builds

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Gear can be Viper’s or Sinister, and runes you could go 2xLyssa and 4xTempest, giving you 20% condition duration and putting you close to 80% condition duration overall, without any food buffs. In melee, start with Greatsword and summon a Berserker, then swap to Swords and summon a Swordsman; cast Signet of the Ether and summon another Swordsman; when Swordsman is off cooldown, summon a third one. If you can survive for approximately 15 seconds in melee in the beginning of a fight, you can begin with the melee setup, then back off with Greatsword’s autoattack while you have three Swordsmen out. Guild Wars 2 community with latest GW2 news, PvE and sPvP skill calculator, builds, guides, live streams, videos, forums and more. Use Primordial Stance (second utility R on my build) while single or double attuned to fire for more damage. In hindsight I probably should have used it on the [Eater of Souls] story fight, but outside of such niche fights boon strip is so much hot air. I usually start in Fire/Earth, then go Air->Earth->Fire->repeat. X is for the 10%. Greatsword/X: You will be using your Greatsword 90% of the time. Was also relatively easy to solo bounty champions with it! It carries significant health sustain and a giant reset button, as well as great personal damage, in-combat mobility, condition cleansing, and CC. I would recommend not using Virtues in open world due to the difficulty of maintaining Aegis uptime. I suppose you could change Sand Savant for Demonic Lore if you want more DPS, but it makes it more complicated since you have to manage three shades instead of one. Though Conjure Fiery Greatsword is strictly better DPS, it would be the only skill that requires short range, so I’ve dropped it in favor of Glyph of Elementals, which is more flexible. We recommend QTFY builds, as these are carefully-tested and kept up to date with the current meta. This build assumes permanent Slow uptime. Holosmith [Sword/Shield] (Gayest_Charr_Ever). Almost like a brand-new class, Holosmith has dramatically changed power Engineer. I anticipate nerfs down the line, so I will be keeping a close eye on it as balance changes over time. Best Builds For Guild Wars 2 Open World & Story - The Revenant [GW2] Bootts' Bad Builds - The Mad Renegade - Duration: 45:30. Sigil of Severance is absurd! The elite is actually flexible, but you have 4 leap finishers handy that all daze in the “They gave Warriors a lightning field! This is the sixth of a series of GW2 class guides written by members of [rT], a former European dungeon speed clearing guild. Then of course you have Staff 4 for AoE fear. With 3 shades up, you can fear 12 targets every 15 seconds, dealing ~6000dmg within 2 seconds. That means I can jump into a group of 5 mobs, taunt them all, and instantly receive 300 power and 300 ferocity for 15 seconds. Though with that Invocation-setup in the open world, extra procs for Fury work extremely well, even though, of course, Glint was easier, I still stack to 25 might immediately between the fury procs and F2. Take part in the Icebrood Saga's multichapter finale and discover what Chapter 1: Truce has to offer! World boss - for a more detailed world boss event schedule covering 24 hours. Gives me occasional 7k auto attacks without much might, and over 85% critical chance. Good luck! Some people shy away from it because it drops your boons, but you can quickly regain Might and Fury, and it strips off up to 7 conditions before healing. Power Berserker Open World. With Sword/Sword, again in melee range, cast Illusionary Leap, then Blurred Frenzy simultaneously with Mind Wrack and Mantra of Pain. News; Leaderboards; Partner Program; Affiliate Program; Services. This page actually includes all Open World builds. If it’s a problem for you, you can pack Shake it Off or Berserker Stance. Stats: Second sigil to preference (I use Air for convenience but Bloodlust is better). Tried it on TD, got 16k-17k, which in open world with random/non-existent boons is pretty high. Eviscerate also applies 5 stacks of Might for 665 health. If you want more defense in this build, swap in some of the bottom traits as needed. Spear of Justice’s cooldown is refreshed every time you kill any mob. I run Sand Savant for the increased radius/target cap, and to keep the 15% bonuses from having three shades. Earth 2 damages and evades, earth 3 is straight up damage (you cannot move during earth 3, be careful). I recommend axe + pistol. Outrage is hilariously strong for keeping on your feet but unnecessary due to Headbutt, swap to preference. If you target something tankier, you can easily apply 10k dps worth of condis on them before using Epidemic. I also have one strength trait lets me throw weakness on enemies I hit with CC which then augments my defense trait that makes me do 7% increased damage against weakened enemies. My favorite GW2 PVE Builds : Unkillable Necromancer Best Builds For Guild Wars 2 Open World & Story - The Necromancer - Duration: 1:05:37. Concept Art; Screenshots; Videos; Wallpapers; Awards & Accolades; Guild Wars 2 Asset Kit; Community. You can also practice interrupting and blocking which this build rewards you for doing. It is amazing to run around open world, Marking everything one at a time, and blasting it to pieces with Quickness-enhanced bullets. I was surprised to see controversy surrounding Deadeye’s Rifle; I assume this is because people who are trying it out are accustomed to melee weapons, and notice a DPS loss when switching to Rifle. The playstyle of the build is straightforward compared to other engineer builds. “Strength of the Pack!” gives you Might each time you strike something. Most of the time, you’ll want to stay merged with a Tiger – or any Ferocious pet of choice – and cast utility and Beast skills to maintain boons. This build is pretty much full glass. Discover all the fractal builds we provide on Discretize to help you play the desired profession to perfection. I rotate between the F2 and F1 shatters, but of course you can use F3 for CC when needed. This Dragonhunter build is a offmeta damage variant of the Guardian with around 35.1k DPS on small hitboxes. You should be able to generate more than enough Life Force to sustain a rotation with several Shade ability casts, and still have plenty to activate Desert Shroud on cooldown. Use axe for ranged and GS for fun. Sun and Moon Style provides a steady stream of healing while you crit when wielding Axe/Dagger. Home world: Players choose a "home world" when logging in to the game for the first time; this determines the server you represent during World versus World. Signet of Malice- if you take very little incoming damage. The armor is sinister, since in shorter fights sinister is better, while in longer ones with Master of Misdirection giving you 33%, you will cap out confusion duration with just 3 boons on you.

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